Tze Lau Jim

Professional Summary

Second-year BA in Humanities and Digital Technologies student at The University of Hong Kong, a first-of-its-kind interdisciplinary programme in Asia that fuses humanities training with digital technologies, data literacy, AI, and project-based learning to cultivate innovative problem-solvers. Also pursuing a second major in Computer Science.

Focused on video game development, VR, and interactive media, with hands-on experience in C++, C#, Unity, and Unreal Engine. I come at technology from two directions at once: CS gives me the tools to build, HDT and philosophy give me the framework to question what I'm building and for whom. That combination shows up in everything from game mechanics to VR environments to AI tooling. I lead, I ship, and I don't stop at "does it work."

Projects & Experience

ATL

Jan 2026–Current · The University of Hong Kong

  • Improved daily operations by modernizing inventory system with QR Code labelling and provided technical support for XR facilities, assisting students with hardware troubleshooting.
  • Developing an AI-powered lab assistant agent using n8n and MongoDB to automate responses to student inquiries and equipment requests, reducing manual workload for lab staff..
  • Improved and supported the "House of Serenos" VR demo (Unity) for public exhibition at Alibaba JUMPSTARTER 2026, fixing interaction and height issues, implementing quick-teleport macros, and providing on-site technical support.

n8n · MongoDB · Unity · VR · Technical Support

Midnight Gambit

Jan 2026 · Global Game Jam HK 2026 (Team of 8)

  • Designed the complete gameplay loop of a strategy-versus game blending chess mechanics, hidden identity, and resource management.
  • Designed and balanced complete unit roster of 6 types with distinct mechanics, costs, and roles within a chess-hybrid strategy system.
  • Implemented the Main Menu, simple Tutorial, and Audio systems in Unity, integrating with backend server logic.

Unity · C# · Game Design · Balancing · UI

Nyxia

Mar 2025–Current · HKU ATL GameMakers Group (HAGG)

  • Design and implement core gameplay systems for a metroidvania project.
  • Collaborate with designers and artists to iterate quickly on mechanics and balancing.

C# · Unity · Game Development · HKU ATL

NoobSMP

2020–Current · Personal Project

  • Host and maintain a private Minecraft SMP server across 5+ seasons, handling networking, server configuration, and long-term uptime management.
  • Manage community infrastructure including Discord server administration and website map integration.
  • Produced a Season 4 recap montage, handling full video editing and narrative framing for the community.

Networking · Administration · Discord · Video Editing

Victoria Prison

Feb–May 2025 · The University of Hong Kong

  • Recreated Tai Kwun’s B Hall in Unreal Engine for digital humanities teaching.
  • Worked with Twinmotion and SketchUp assets to produce an immersive environment.

Unreal Engine · Twinmotion · SketchUp

Warlike Mech

Aug–Dec 2022 · Pui Ching Middle School · JFK scheme

  • Developed a 2D action‑platformer in a small team, responsible for project management, map design, mechanics design, and more.
  • Delivered a playable demo on itch.io to showcase gameplay and narrative.

GameMaker Studio · Game Design · Project Management

Education

BA(HDT) – Humanities & Digital Technologies

Second Major: Computer Science

The University of Hong Kong · Sep 2024 – Aug 2028 (Expected)

cGPA: 3.67 (Year 2 Sem 1)

Relevant Coursework:
COMP1117 Computer Programming
COMP2113 Programming Technologies
COMP2119 Data Structures & Algorithms (ongoing)
COMP2120 Computer Organization
COMP2121 Discrete Mathematics
COMP3329 Game Design & Programming (ongoing)
HUDT2100 Emerging Trends in Digital Practices
HUDT2205 XR in the Humanities
BSIM3021 Website UX Design (ongoing)
STAT1016 Data Science 101

Strengths

Personal

Analytically rigorous Direct communicator Steps up under pressure Thinks in systems Bridges disciplines

Technical

C++ C# Python Pascal HTML Unity Unreal Engine Twinmotion VR

Languages

Cantonese – Native

English – Professional (IELTS 8.5)

Mandarin – Proficient

Interests

Pokemon Nuzlocke Challenges · Metroidvania Games · Fighting Games · Historical Strategy Games · Alternate History

Awards & Honors

  • La Salle – Pui Ching Programming Challenge
    Elite Award · La Salle College · Aug 2023
  • Bebras Computational Thinking Challenge
    Gold Award (Top 10%) · Hong Kong · Apr 2019
  • Pascal Contest (University of Waterloo)
    Certificate of Distinction (Top 25%) · Apr 2019
  • Mr. Fong Ho Sing Scholarship
    Outstanding Math (Arts Classes) · Pui Ching Middle School · Jul 2023
  • Mr. Wong Kai Ming Memorial Scholarship
    First in Class (x3) · Pui Ching Middle School · 2019, 2022, 2023

Test Scores

  • IELTS: 8.5 (C2) – Listening 9.0, Reading 9.0, Writing 7.5, Speaking 7.5 (Aug 2023)
  • HKDSE: 27 (Best 5) – English 5*, ICT 5*, Math M2 Econ 5 (Apr 2024)